Craft skills are most often the miscellaneous skills characters use in day to day professions or hobbies. Crafts are fundamentally ways for players to earn money on a consistent basis but can also be used to create small trinkets of roughly the same value. Examples of crafts are things such as Woodworking, Masonry, Architecture, Toy Making, Scribe, and so on.
Each level of craft provides 5 copper worth of income per production period, per event. Crafts may also be used for minor actions such as creating role play supportive tagged items such as small wooden toys, non-intoxicated wine, fine inks, or small statues. Each tag created this way represents one level of craft and is provided to the player in place of the 5 copper they would otherwise earn. At Plot discretion crafts may allow craft skills to be used during an Investigation or other action however that should never be assumed to be the case.
All Craft skills may be bought at 3 XP per level up to 5 times.