Passive Advantage: Ferocious Blows
Allows the character to, at-will, add +1 damage to any melee or ranged attack with any weapon, including claws if the character has the ability to use them.
Tagline: N/A, but damage above 1 should be indicated with a number.
Per Combat Ability: Maiming Strike
The character may use a Maiming Strike with a weapon attack, melee or ranged. A Maiming Strike is a weapon attack that causes a Wound to the location struck. Note that this effect directly causes a Wound, it does not deal damage, and so bypasses armor, Shells , and Vigor. Strikes are presumed to be Natural attacks. They can be defended by mundanely blocking with a weapon or shield, and are also subject to Parry, Dodge, Reduce and Withstand. See the Effects list for more information.
Tagline: “Maiming Strike”
Per Reset Ability Set: Follow Through
Allows the character to use, 2 times per Reset, a Brutality Per Combat ability as a Flurry 2, provided each use targets a different target. See the Effects List for more information..
Tagline: “Flurry 2, [Brutality Per Combat Ability], [Brutality Per Combat Ability]”